Town: G̈î-ihê Êfê Dêtîkè

G̈î-ihê Êfê Dêtîkè

G̈î-ihê Êfê Dêtîkè
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceJajëhifitë Zone
RegionPutusukapo Woods
Founded1078
Community LeaderCity Manager Mlêj Fyênkdsí
Area4 km2 (1 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation3008 m (9868 ft)
Average Yearly Precipitation240 cm/y (94 in/y)
Population1168
Population Density292 people per km2 (1168 people per mi2)
Town AuraElven High Magic
Naming
Native nameG̈î-ihê Êfê Dêtîkè
Pronunciation/g̃ɪ/ /ˈihɘ ˈɘfɘ/
Direct Translation[different; other; distinct; various; unique] [throat]
Translation[Not Yet Translated]

G̈î-ihê Êfê Dêtîkè (/g̃ɪ/ /ˈihɘ ˈɘfɘ/ [different; other; distinct; various; unique] [throat]) is a temperate Town located in the Jajëhifitë Zone of the Union of Engineers.

The name G̈î-ihê Êfê Dêtîkè is derived from the Iron Elvish language, as G̈î-ihê Êfê Dêtîkè was founded by Tsîbè Bresmeshêv, who was culturaly Iron Elven.

Climate

G̈î-ihê Êfê Dêtîkè has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 20°C (68°F). G̈î-ihê Êfê Dêtîkè receives an average of 240 cm/y (94 in/y) of precipitation, most of which comes in the form of rain during the spring. G̈î-ihê Êfê Dêtîkè covers an area of nearly 4 km2 (1 mi2), and an average elevation of 3008 m (9868 ft) above sea level.

Overview

G̈î-ihê Êfê Dêtîkè was founded durring the late 12th century in spring of the year 1078, by Tsîbè Bresmeshêv. The establishment of G̈î-ihê Êfê Dêtîkè was somewhat plagued by a lack of willing colonists, leading to Tsîbè Bresmeshêv electing to pay people to resettle in G̈î-ihê Êfê Dêtîkè.

G̈î-ihê Êfê Dêtîkè was built using the conventions of Iron Elven durring the late 12th century. Naturaly, all settlmentss have their own look to them, and G̈î-ihê Êfê Dêtîkè is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

G̈î-ihê Êfê Dêtîkè is buildings are grouped arround an odd layout of restrictive canals streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, G̈î-ihê Êfê Dêtîkè's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. G̈î-ihê Êfê Dêtîkè's political statment focused walls are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Your first impression of G̈î-ihê Êfê Dêtîkè proves to be right on the money. This town is where the rebels chose to settle. Fashion trends are quite simply the opposite of what’s popular in the other nearby communities. THis trend extends everywhere. Things that should be black are white, what would normally be square is organically curved, and what is typically unthinkable for polite society is more than welcome in this public square. Up to the logical limits, of course. There’s no flaying someone alive to eat their skin going on, but the women are dressed a little immodestly, the men are a little more emotional, and the food is all overly complex and terrible.

Civic Infrastructure

G̈î-ihê Êfê Dêtîkè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within G̈î-ihê Êfê Dêtîkè.

G̈î-ihê Êfê Dêtîkè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

G̈î-ihê Êfê Dêtîkè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

G̈î-ihê Êfê Dêtîkè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

G̈î-ihê Êfê Dêtîkè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

G̈î-ihê Êfê Dêtîkè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain G̈î-ihê Êfê Dêtîkè's public wards, blessings, and other arcane systems.

G̈î-ihê Êfê Dêtîkè possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

G̈î-ihê Êfê Dêtîkè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

G̈î-ihê Êfê Dêtîkè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Life is hard in G̈î-ihê Êfê Dêtîkè. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of G̈î-ihê Êfê Dêtîkè a notably resourceful and hearty people.

G̈î-ihê Êfê Dêtîkè's bank was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

Due to the actions of local Kami, summer is recurring in G̈î-ihê Êfê Dêtîkè.

The Stymphalian Bird (Bronze Beak) near G̈î-ihê Êfê Dêtîkè are known to be almost tame, such that they can be put to domestic use.

G̈î-ihê Êfê Dêtîkè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Elven High Magic energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4707 m2
    • Cattle and Similar Creatures: 292
    • Poultry: 3504
    • Swine: 233
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 116

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

351 of G̈î-ihê Êfê Dêtîkè's population work within a Foundational Occupation.

794 of G̈î-ihê Êfê Dêtîkè's population do not work in a formal occupation, but do contribute to the local economy. 23 (2%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century, G̈î-ihê Êfê Dêtîkè was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is G̈î-ihê Êfê Dêtîkè lost 286 people, 179 livestock, and 43 buildings. The conflict ended after roughly 112, when members of G̈î-ihê Êfê Dêtîkè's militia enacted an operation to capture a specific enemy faction leader alive. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with an assault and siege on the port, which ended in defeat for G̈î-ihê Êfê Dêtîkè's forces. The war is remembered in legend by G̈î-ihê Êfê Dêtîkè's bards, historians, and legend keepers.

History